After completing Game design at FutureGames, I realized that every part of game development is equally exciting. I often talked with students from other disciplines about their creative processes. I got a glimpse of the whole game development process, so I started creating my own games on the side. I really love the creative freedom of coming up with an idea and knowing the complete process of game making. Creating a prototype, making 3D models in Blender, exploring C#, having someone test it, find what is engaging, and iterate. Diving deep into a new area is an excellent way for me to soothe my busy brain. This realization made me apply to The Game Assembly.

I have spent my time here diving deeper into the world of level design. By creating every 3D model for my assignments, I became more knowledgeable about form and flow within a level. I have also created my own tabletop game prototype on the side. It is a sci-fi, player vs. player, strategy adventure. More on that will be uploaded on the project page.

I firmly believe that games can change the future for the better. Or at least help me stay in contact with my closest friends in my 30s.

Read more about my education